BMW Z4 2010
BMW Z4 X6 2010 3D model, multiple import formats.
All exterior parts have been carefully modeled on real reference pictures.
Wheels, body, grids, logos, cameras, lights etc are grouped for an easy management of the scene.
Original lowpoly geometry preserved.
Change meshsmooth iterations according to your needs, each part has independent controls.
Linear workflow gamma 2.2 optimized textures
WHEELS RIGGED (Dummies and look at constraints)
Lighting and Vray physical cameras fully set to render, move the camera and just press Render.
All Materials and textures included
Available formats: max 9 Vray and standard materials, obj, lwo
The other import formats may require textures to be reassinged. In all of them textures coordinates are preserved.
Contact us if you need a different format
Thank you for reading