High detailed mesh, modeled nostrils, all textures included (diffuse, specular, bump and cloth) 1024x1024 pixels.
The cape has been modeled using reactor cloth modifier.
Lights are set like in the preview renders.
Initial geometry has been optimized to achieve a really fast and realistic render.
Formats available: 3dsMax 9 Vray and standard materials, 3ds, c4d, fbx, obj, dae, lwo, xsi