Bradley Cooper

Bradley Cooper head and torso 3D polygonal model.
The model is provided with shirt and smoking jacket (only the upper part). All 2048x2048 textures and materials included.
Photorealistic hair created with hair&fur modifier are easily editable through creation splines.
Available also in the mentalray max 9 version
Woody and Buzz rigged

__Collection of the 2 characters, both rigged.
Stills from the Pixar' s motion picture and a real action figure toy has been taken as references to build a perfectly corresponding mesh to the motion picture one.
All the parts has been modeled through subdivision and still editable in low poly.
All materials and 2048x2048 textures included (diffuse, bump). All the body parts are linked to a biped and fully animatable. The models are suitable either for animation and super closeup still renders. Vray version of the model including materials and textures and
Standard material version easily renderable with built-in Mentalray engine (already set)
Stills from the Pixar' s motion picture and a real action figure toy has been taken as references to build a perfectly corresponding mesh to the motion picture one.
All the parts has been modeled through subdivision and still editable in low poly.
All materials and 2048x2048 textures included (diffuse, bump). All the body parts are linked to a biped and fully animatable. The models are suitable either for animation and super closeup still renders. Vray version of the model including materials and textures and
Standard material version easily renderable with built-in Mentalray engine (already set)
_Sonic

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Sonic The Hedgeog 3D polygonal model.
All materials and textures included.
The body has a skin modifier applied to achieve realistic bending. The model has been save with the same settings you can see in the previews, volumetric lights included.
Sonic The Hedgeog 3D polygonal model.
All materials and textures included.
The body has a skin modifier applied to achieve realistic bending. The model has been save with the same settings you can see in the previews, volumetric lights included.
_Barney Gumble rigged

_Barney Gumble with beer mug 3D polygonal model.
All materials, UV 1024x1024 textures included diffuse, opacity, specular.
All the body parts are linked to a biped and
fully animatable even in complex poses. (skin modifier used)
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
All materials, UV 1024x1024 textures included diffuse, opacity, specular.
All the body parts are linked to a biped and
fully animatable even in complex poses. (skin modifier used)
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
_Moe Szyslak

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Moe Szyslak 3D polygonal model from the animated sitcom "the Simpsons".
640x640 texture included.
Character in Tpose ready to be rigged.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
Moe Szyslak 3D polygonal model from the animated sitcom "the Simpsons".
640x640 texture included.
Character in Tpose ready to be rigged.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
_Otto Mann rigged

_Otto Mann 3D polygonal model from the animated sitcom "the Simpsons" fully rigged.
All the body parts are linked to a biped and
fully animatable even in complex poses. (skin modifier used)
640x640 texture included.
Character in Tpose.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
All the body parts are linked to a biped and
fully animatable even in complex poses. (skin modifier used)
640x640 texture included.
Character in Tpose.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
_Milhouse Van Houten

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Milhouse Van Houten 3D polygonal model from the animated sitcom "the Simpsons".
640x640 texture included.
Character in Tpose ready to be rigged.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
Milhouse Van Houten 3D polygonal model from the animated sitcom "the Simpsons".
640x640 texture included.
Character in Tpose ready to be rigged.
The polycount is to be considered without Meshsmooth iterations.
The Vraytoon effect you can see in the previews can be easily turned off from Rendering/Environment
_TRON Kevin Flynn

_Kevin Flynn/Jeff Bridges head and torso 3D polygonal model.
Inspired from the motion picture "TRON Legacy"
The model is provided with foulard, and upper white coat. All textures and Vray materials included. Textures are 2048x2048 (diffuse) and 1024x1024 (specular, normal). The model is provided in both Vray and mentalray max 9.0 versions.
Hair accurately modeled using Hair & Fur modifier. The original mesh unwrapped and painted in Bodypaint 3D.
Also available in standard materials max 9, 2011, C4D, OBJ, FBX formats
Inspired from the motion picture "TRON Legacy"
The model is provided with foulard, and upper white coat. All textures and Vray materials included. Textures are 2048x2048 (diffuse) and 1024x1024 (specular, normal). The model is provided in both Vray and mentalray max 9.0 versions.
Hair accurately modeled using Hair & Fur modifier. The original mesh unwrapped and painted in Bodypaint 3D.
Also available in standard materials max 9, 2011, C4D, OBJ, FBX formats
_Tom Cruise 2.0

_High detailed 3d head model of Tom Cruise with hair.
The old Tom Cruise 3D mesh has been complete remodeled with realistic eyelashes, hair and beard. Diffuse, specular, normal and opacity maps. Beard is created using Hair and fur modifier. Eyes reflect like in real life and I added small veins to make them more similar to reality.
Hair textures diffuse, and opacity are 1914x1000 pixels created with Wacom Bamboo tablet.
Skin textures are 2048x2048.
Initial geometry has been optimized to achieve a really fast and realistic render.
The old Tom Cruise 3D mesh has been complete remodeled with realistic eyelashes, hair and beard. Diffuse, specular, normal and opacity maps. Beard is created using Hair and fur modifier. Eyes reflect like in real life and I added small veins to make them more similar to reality.
Hair textures diffuse, and opacity are 1914x1000 pixels created with Wacom Bamboo tablet.
Skin textures are 2048x2048.
Initial geometry has been optimized to achieve a really fast and realistic render.
_Harry Potter

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Harry Potter head 3D polygonal model.
Photorealistic render.
All textures (diffuse, bump, specular, opacity are 2000x2000 and 1024x1024) and materials included.
The model is provided in both Vray and mentalray max 9.0 versions.
Harry Potter head 3D polygonal model.
Photorealistic render.
All textures (diffuse, bump, specular, opacity are 2000x2000 and 1024x1024) and materials included.
The model is provided in both Vray and mentalray max 9.0 versions.
_Hermione Granger

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Hermione Granger head 3D polygonal model.
Photorealistic render.
All textures (diffuse, bump, specular, opacity are 1400x1800 and 1024x1024) and materials included.
The model is provided in both Vray and mentalray max 9.0 versions.
Hermione Granger head 3D polygonal model.
Photorealistic render.
All textures (diffuse, bump, specular, opacity are 1400x1800 and 1024x1024) and materials included.
The model is provided in both Vray and mentalray max 9.0 versions.
_Batman

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BATMAN Head 3D model
The character bihind the mask is the original Batman from the Tim Burton movie: Michael Keaton.
Textures are 1024x1024. Volumetric lights set as you can see in the preview images.
It renders very fast and accurately.
Suitable for both long shots and very close shots.
BATMAN Head 3D model
The character bihind the mask is the original Batman from the Tim Burton movie: Michael Keaton.
Textures are 1024x1024. Volumetric lights set as you can see in the preview images.
It renders very fast and accurately.
Suitable for both long shots and very close shots.